Houndr

Prototype for an iOS location-based game.

Final outcomes include working app prototype, printed design document, and brand design. Particular focus was put on User Experience and research for metagame rules and dynamics.

The concept has been presented to Codemotion Rome 2019.

Tools used: Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Invision, xCode.

Prototype

Click/tap the banner to start the prototype

perspective.jpg


Codemotion Rome 2019

 


Design Document